Presented by:Johnny Hooyberghs
If you are waiting for a deep dive into .NET Core, the Microsoft Compiler Platform and Unity3D this talk is for you! No high level tech demos, but a real life application that is used in schools. We will build an educational game, with robots fighting to the death, from scratch. This will including backend web services, a frontend Unity 3D client to visualize the battle and middleware processing services using the Microsoft Compiler Platform (Roslyn). The point of this session is to show you how technology is evolved to make development easy and create useful applications in only one hour of hardcore coding!